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Orson Scott Card
Author Profile

Orson Scott Card

41 Books
Orson Scott Card is an acclaimed American science fiction and fantasy author best known for his Hugo and Nebula Award-winning novel Ender's Game. His extensive bibliography spans multiple popular series, including the Tales of Alvin Maker, the Homecoming Saga, and the Mithermages series. Card's work often explores complex moral, philosophical, and religious themes through compelling character-driven narratives.

Treason

Orson Scott Card

Action Adventure
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Enchantment

Orson Scott Card

Fairy Tales Fantasy
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Mither Mages

The Lost Gate

Orson Scott Card

Action Adventure
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The Tales of Alvin Maker

Alvin Journeyman

Orson Scott Card

Adventure Fantasy
- /5
Homecoming

Earthborn

Orson Scott Card

Adventure Fiction
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Pathfinder

Pathfinder

Orson Scott Card

Adventure Fantasy
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Homecoming

The Ships of Earth: Volume 3

Orson Scott Card

Adventure Fiction
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Empire

Empire

Orson Scott Card

Action Fiction
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The Shadow Series

Shadow of the Hegemon

Orson Scott Card

Action Fiction
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Homecoming

The Call of Earth: Volume 2

Orson Scott Card

Action Adventure
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The Tales of Alvin Maker

The Crystal City: Book Six

Orson Scott Card

Adventure Fantasy
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Pastwatch: The Redemption of Christopher Columbus

Orson Scott Card

Fiction History
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The Shadow Series

Ender's Shadow

Orson Scott Card

Action Fiction
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Ender's Saga

Children of the Mind

Orson Scott Card

Action Fiction
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The Shadow Series

Shadow Puppets

Orson Scott Card

Action Fiction
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The Tales of Alvin Maker

Prentice Alvin

Orson Scott Card

Adventure Fantasy
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Fleet School

Children of the Fleet

Orson Scott Card

Action Fiction
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Magic Street

Orson Scott Card

Diverse Voices Fantasy
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The Shadow Series

Shadow of the Giant

Orson Scott Card

Action Fiction
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Ender's Saga

Ender in Exile

Orson Scott Card

Action Fiction
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Homecoming

The Memory of Earth: Volume 1

Orson Scott Card

Action Fiction
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Saints

Orson Scott Card

Courage Fiction
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Zanna’s Gift: A Life in Christmases

Orson Scott Card

Emotions Family
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Ender's Saga

A War of Gifts: An Ender Story

Orson Scott Card

Fiction Holidays
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Side Step

Wakers

Orson Scott Card

Adventure Fiction
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Women of Genesis

Rebekah

Orson Scott Card

Family Fiction
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The Tales of Alvin Maker

Seventh Son: Book One

Orson Scott Card

Adventure Fantasy
- /5

The Folk of the Fringe

Orson Scott Card

Environment Fiction
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Ender's Saga

Xenocide: Volume Three

Orson Scott Card

Action Adventure
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Ender's Saga

The Last Shadow

Orson Scott Card

Action Adventure
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Maps in a Mirror: The Short Fiction of Orson Scott Card

Orson Scott Card

Anthologies Fantasy
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The First Formic War

Earth Awakens

Orson Scott Card, Aaron Johnston

Action Adventure
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The First Formic War

Earth Afire

Orson Scott Card, Aaron Johnston

Action Fiction
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The First Formic War

Earth Unaware

Orson Scott Card, Aaron Johnston

Action Fiction
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The Second Formic War

The Swarm

Orson Scott Card, Aaron Johnston

Action Adventure
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The Shadow Series

Shadows in Flight

Orson Scott Card, Nick Greenwood

Action Fiction
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Wyrms

Orson Scott Card, Jake Black

Comics Fantasy
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Lost Boys

Orson Scott Card, Stefan Rudnicki

Family Fiction
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Ender's Saga

Speaker for the Dead

Orson Scott Card, Aaron Johnston, Pop Mhan, Veronica Gandini

Adventure Fiction
- /5
Ender's Saga

Ender's Game

Orson Scott Card, Christopher Yost, Pasqual Ferry, SparkNotes

Action Adventure
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Lanik Mueller is the heir to the most powerful kingdom on the planet Treason, a world populated by the descendants of exiled scientists and rebels. On Treason, families trade their unique, genetically engineered abilities for vital resources. The Muellers have the extraordinary power to regenerate body parts, which they harvest and sell for iron. But Lanik harbors a dark secret: he is a rad, a mutant whose body regenerates uncontrollably, making him an outcast in his own family. Stripped of his royal birthright and exiled from his homeland, Lanik is forced to embark on a perilous journey across a hostile planet. Along the way, he encounters rival families with terrifying powers, from mind-reading to manipulating time and space. To survive, Lanik must master his own chaotic biology and uncover the deep-seated conspiracies that govern his world. It is a gripping tale of survival, betrayal, and the quest for redemption on a planet where your own body is both a weapon and a curse.
13-18 Years
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Imagine stumbling into a clearing and finding a beautiful princess asleep for a thousand years, but waking her up unleashes a nightmare. When a young man from present-day America is inexplicably transported back to ninth-century Russia, he finds himself thrust into a world of dark magic, ancient curses, and brutal folklore. He has discovered a legendary sleeping princess, but breaking her enchantment is only the beginning of his terrifying journey. Now, he must navigate a savage, time-bending landscape to rescue her kingdom from the clutches of an unimaginably evil force. Armed with only his modern wits and an unexpected courage, he faces mythical beasts, treacherous magic, and a villain straight out of the darkest fairy tales. To find true love and a way back home, he must become the hero this ancient world desperately needs. Step into a breathtaking, romantic fantasy adventure that brilliantly collides modern reality with the haunting power of classic myth.
13-18 Years 433 Pages
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Meet Danny North! He lives in a big, old house tucked away in the mountains, far from other people. His family is very special, and Danny knows he's different from them, too. While his cousins are busy learning to make amazing things like pretend fairies and friendly ghosts, Danny wonders if he has a special talent of his own. The house is full of secrets and important rules. There’s even a secret library with books in a language no one else knows! Danny and his cousins must learn this language and keep their family's magic a secret from the outside world. Can Danny discover his own hidden power and unlock the mysteries of his unique family?
13-18 Years 384 Pages
N/A /5
The Tales of Alvin Maker

Alvin Journeyman

Jump in! Meet Alvin, a grown-up with a very special gift! He’s a Maker, which means he has a unique power to create and fix things in amazing ways. It’s a talent that hasn’t been seen in a long, long time! Now, Alvin has returned to his family in a cozy town called Vigor Church. He works as a clever blacksmith, but he has a much bigger dream in his heart. Why it pulls you in: Alvin has a grand vision: he wants to build a magnificent Crystal City! He knows he can’t do it by himself, so he hopes to teach everyone who wants to learn how to be a Maker too. Imagine all the wonderful things they could build together! But not everyone is happy about Alvin's plans. An old, sneaky enemy called the Unmaker is always trying to cause trouble. The Unmaker whispers mean ideas and sets up tricky plots to stop Alvin at every turn. What's inside: Will Alvin find enough helpers to build his dream city? Can he keep himself and his friends safe from the Unmaker's tricky ways? Join Alvin on this exciting adventure as he uses his special gifts, faces challenges, and tries to bring his wonderful vision to life for everyone!
13-18 Years 381 Pages
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High above Earth, a giant starship called Basilica orbits silently. Inside, a special woman named Shedemai has been sleeping for hundreds of years. She's the last one from a very long journey, and she now wears the Cloak of the Starmaster, watching over her descendants who live on the planet below. From time to time, a powerful force called the Oversoul wakes Shedemai to observe Earth. Many generations have passed, and the planet is now full of bustling cities and diverse peoples, all grown from the families who first returned from space. But the Oversoul is searching for something crucial on Earth: a hidden 'Keeper' who can fix its own damaged programming. Can Shedemai and the Oversoul find this mysterious Keeper before it's too late?
13-18 Years 384 Pages
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Rigg is a teenager who possesses a secret, impossible talent: he can see the glowing, lingering paths of people's pasts. Every footstep ever taken leaves a trail only he can track. But when his father dies, Rigg's isolated life is shattered, and he is thrust into a dangerous journey to uncover the truth about his own identity. As he travels across a world divided by impenetrable, time-shifting walls, Rigg discovers that his unique ability is tied to a massive, centuries-old conspiracy. He joins forces with another teen who shares a different, equally powerful temporal gift. Together, they must navigate a treacherous landscape of political deception, advanced technology disguised as magic, and the mind-bending rules of time travel. Every choice they make threatens to alter the history of their world forever. Dive into a brilliantly complex, fast-paced science fiction adventure where the past is never truly gone, and the future is entirely up for grabs.
13-18 Years 642 Pages
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The magnificent City of Basilica has fallen, leaving its people scattered and broken. Now, Wetchik, Nafai, and their fractured family are forced to flee into the unforgiving desert wastes. Their desperate goal is to cross wide, dangerous continents to reach Harmony's hidden spaceport, a silent, abandoned facility waiting for the command to launch the great interstellar starships once again. But this journey is far from a unified quest for survival. Of the sixteen exiles, only a few actually chose to leave. The rest, including Wetchik's resentful oldest son Elemak, have been dragged along against their will. As they battle the harsh elements and the terrifying unknown, the group is tearing itself apart from the inside. Bitter anger, deep-seated hatreds, and violent betrayals threaten to destroy them before they ever reach the ships. Experience a gripping, epic science fiction adventure about survival, family conflict, and the desperate search for a lost home among the stars.
13-18 Years 384 Pages
N/A /5
The American Empire has expanded too rapidly, and the deep fault lines within the nation are finally cracking under the pressure. The bitter war of words between political extremes has violently escalated into a full-blown shooting war, tearing the country apart. While the vast majority of citizens just want to be left alone to live in peace, they are caught in the crossfire of a devastating conflict. On one side are highly trained forces wielding advanced, high-tech weaponry; on the other are relentless militia foot soldiers determined to take back the nation. As cities are ravaged and the countryside is overrun, the dream of a united America shatters into chaos. But the everyday people who want the killing to stop have their own strategic geniuses and hidden technologies. When society collapses, who will step up to hold the government and the people together? This chilling, near-future thriller forces you to ask a terrifying question: when the lines are drawn, which side will you choose?
13-18 Years 372 Pages
N/A /5
The alien war is won, the enemy is destroyed, and the human race is saved. But for the brilliant child-warriors of Battle School, the real fight is just beginning. Returning to Earth, Ender's Dragon Army discovers that their tactical genius makes them the most valuable, and dangerous, weapons on the planet. One by one, the young heroes are violently kidnapped by nations desperate for global dominance. Only Bean, the sharpest tactician of them all, manages to escape. With his friends held hostage, Bean must turn to the one person cunning enough to help: Peter Wiggin, Ender's ruthless older brother, who is already manipulating world politics from the shadows. Together, they must outsmart a brilliant, psychopathic enemy who is determined to rule the globe. Plunge into a gripping, high-stakes political thriller where international espionage, psychological warfare, and the survival of Earth's greatest minds collide in a desperate battle for the future.
13-18 Years 462 Pages
N/A /5
The artificial intelligence known as the Oversoul has protected the planet Harmony for millennia, but its power is rapidly fading. As the Oversoul's influence weakens, the forbidden technologies of the past are resurfacing, and the fragile peace of the world is shattering. Enter Moozh, a brilliant and ruthless warrior who has seized control of a powerful army using these ancient, outlawed weapons. His sights are set on the magnificent city of Basilica, a fortress perched high above the Plain. Inside the city, chaos reigns. Wetchik and his sons lack the military might to repel Moozh's advancing forces. The city's only hope lies with Rasa and her cunning allies, who must rely on political intrigue, deception, and their own wits to outmaneuver the conqueror. Will their desperate strategies be enough to save Basilica, or will Moozh claim the city and everyone within it? Dive into the second chapter of the Homecoming series, where loyalty is tested, and the fate of an entire world hangs in the balance.
13-18 Years 352 Pages
N/A /5
The Tales of Alvin Maker

The Crystal City

Book Six

In an alternate North America where folk magic shapes everyday life, Alvin is a very special man. As the seventh son of a seventh son, he is a Maker, gifted with the rare knack to understand how things are put together, to heal broken bones, and to calm raging storms. But his extraordinary powers are about to face their ultimate test. Alvin's wife, Peggy, a torch with the ability to see the future, has foreseen a devastating war threatening every American life. To avert the bloodshed, she sends Alvin down the Mizzippy to the Spanish-occupied city of Nueva Barcelona. There, he finds a city on the brink of a deadly plague. As Alvin desperately uses his magic to protect his friends and save the city's poorest residents, he unwittingly triggers a danger far greater than he imagined. To survive, he must seek out the Red Prophet and take the first perilous steps toward building the legendary Crystal City.
13-18 Years 384 Pages
N/A /5

The Redemption of Christopher Columbus

What if you could reach back through time and erase humanity's greatest tragedies? In a future scarred by environmental collapse and historical bloodshed, a brilliant team of scientists has developed the ultimate technology: Pastwatch, a machine that allows them to view the past. But one visionary researcher believes they can do more than just watch. She is convinced they can alter the timeline and replace centuries of brutality with a world of hope and healing. Her target is Christopher Columbus. By interweaving her desperate, high-stakes mission with a deeply compelling portrait of the legendary explorer, she plans to change the moment that altered the course of human history forever. But tampering with time carries unimaginable risks, and the cost of a perfect future might be their own existence. Experience a powerful, thought-provoking science fiction masterpiece that challenges everything you know about history, destiny, and the heavy moral price of playing God.
13-18 Years 414 Pages
N/A /5
While Andrew Ender Wiggin was being groomed to save humanity, another brilliant mind was fighting just to survive. Julian Bean Delphiki began his life on the unforgiving streets of Rotterdam, a tiny, starving child with an intellect leagues beyond anyone else. Knowing he could never survive by brute strength, Bean used his unparalleled tactical genius to manipulate a street gang, civilizing them and securing his own survival. His desperate struggle caught the eye of the International Fleet, who whisked him away to the orbiting Battle School. There, amidst the grueling training to fight the insect-like alien Buggers, Bean meets Ender. Though Bean is the smallest student in the school, his mind is a weapon of terrifying power. As Earth prepares for an imminent alien invasion, Bean must navigate the complex politics of Battle School, hiding his true capabilities while secretly helping Ender prepare for the ultimate war. This is the story of the shadow behind the legend.
13-18 Years 384 Pages
N/A /5
The quarantined planet of Lusitania has become a unique sanctuary, home to three distinct sentient species: humans, the alien Pequeninos, and the Hive Queen. But the rest of the galaxy is paralyzed by fear of the deadly descolada virus that thrives on the planet. Determined to eliminate the threat, the Starways Congress has dispatched a massive fleet armed with a planet-destroying weapon. The only hope for Lusitania lies with Jane, a highly evolved computer intelligence who has discovered how to teleport ships outside the universe and bypass the speed of light. But Jane's incredible abilities require massive processing power, and the Starways Congress is systematically shutting down her network across the galaxy. As Jane's mind begins to fragment and fade, the children of Ender Wiggin must embark on a desperate race against time. They must find a way to save the artificial intelligence who is their only lifeline, before the fleet arrives to burn their world to ash.
13-18 Years 352 Pages
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The devastating war against the alien Formics is finally over, and the brilliant child-warriors of Battle School have returned to Earth. But the planet they saved is far from peaceful. Without an external enemy to unite them, the nations of Earth are turning on each other, and the Battle School graduates are the ultimate weapons in this new global power struggle. Peter Wiggin, Ender's ambitious older brother, is manipulating international politics to become the Hegemon of Earth. But his ruthless rival, Achilles, is equally determined to seize control, using manipulation, kidnapping, and murder to build his empire. Caught in the crossfire are the brilliant tactician Bean and his fellow former pupils, who must navigate a treacherous landscape of espionage and betrayal. As the political chess match escalates into deadly conflict, they must decide who to trust and how to survive. Dive into a high-stakes, intellectual thriller where the deadliest battles are fought with human minds.
13-18 Years 348 Pages
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The Tales of Alvin Maker

Prentice Alvin

Young Alvin has returned to the town of his birth, ready to take the next step in his extraordinary journey. He binds himself as an apprentice to Makepeace Smith, committing seven long years of his life in exchange for the grueling but essential knowledge of a blacksmith. But Alvin is no ordinary boy, and his true education goes far beyond working with iron and fire. He possesses the rare and powerful talent of a Maker, an ability to shape the very fabric of reality. If he is ever to fulfill his grand destiny, Alvin must learn to master this incredible gift. The path ahead is fraught with challenges, as he navigates the harsh realities of his apprenticeship while secretly honing his magical abilities. Set in an alternate frontier America where folk magic is real, this third chapter in the Tales of Alvin Maker series weaves a captivating story of growth, hidden power, and the heavy responsibilities that come with a unique destiny.
13-18 Years 351 Pages
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The devastating Formic Wars are finally over, and humanity is looking to the stars for a new beginning. With the alien threat neutralized, the International Fleet has transformed into the Ministry of Colonization, tasked with settling the newly terraformed worlds. The legendary Battle School has been repurposed into Fleet School, where the brightest kids in the galaxy are now trained to command massive colony ships and lead humanity's expansion. Dabeet Ochoa is undeniably brilliant, consistently scoring at the top of his class. But despite his genius, he is convinced he will never be chosen for Fleet School because he lacks the necessary political connections. His entire world turns upside down when the legendary Colonel Graff personally arrives to interview him. Suddenly thrust into the highly competitive and secretive world of Fleet School, Dabeet must prove he has what it takes to lead. But in a school built on secrets and strategy, nothing is exactly as it seems.
13-18 Years 304 Pages
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In a prosperous Los Angeles neighborhood, an abandoned infant named Mack Street is discovered in an overgrown park. Raised by a blunt-speaking single mother, Mack grows up knowing he is different. He possesses strange, undeniable powers that set him apart from the boisterous community around him. But the true extent of his abilities remains a mystery until he spots a narrow, impossible house that no one else can see. Stepping past its threshold, Mack is plunged into a breathtaking magical realm where time and reality are dangerously skewed. In this exotic world of history and dark enchantment, every action Mack takes ripples back into the concrete reality of his own neighborhood. Guided by the lore of Shakespeare's A Midsummer Night's Dream, he finds himself caught in an epic, timeless drama. To survive the journey and protect the people he loves, Mack must uncover the truth about his mysterious origins and the profound reason he exists.
13-18 Years 416 Pages
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Julian Bean Delphiki survived the brutal streets of Rotterdam and rose to become the brilliant right-hand strategist to Ender Wiggin. Since the end of the alien war, Bean has grown into a formidable power on Earth, serving as a top general in the devastating conflicts that followed. Now, all he and his wife Petra want is a safe place to build a family and live in peace. But Earth is crawling with old enemies from his Battle School days and new adversaries forged in recent wars. Nowhere on the planet is safe for the Delphiki family. To protect his loved ones and secure their future, Bean must make a heartbreaking choice. Following in the footsteps of his former commander, Bean and Petra must leave Earth behind and look to the stars. As they embark on a dangerous journey into the unknown, they must outsmart their pursuers and confront the genetic ticking clock that threatens Bean's very life.
13-18 Years 388 Pages
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At Battle School, the world's most gifted children were stripped of their childhoods and forged into brilliant military commanders to save humanity from an alien threat. Andrew Ender Wiggin won that desperate war, but his victory came at a devastating cost. Now a teenager, Ender is reviled on Earth as a ruthless assassin, blamed for the very actions that saved his species. No longer welcome on the only planet he has ever called home, he is forced into exile. Accompanied by his fiercely loyal sister Valentine, Ender boards a starship to begin a relativistic journey across the galaxy. As he travels toward distant colonies, he must grapple with the heavy burden of his past and figure out who he is without a war to fight. Taking place in the mysterious years immediately following his ultimate battle, this is the untold story of Ender's search for redemption, meaning, and a new place in a universe forever changed by his genius.
13-18 Years 479 Pages
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High above the planet Harmony, a massive artificial intelligence known as the Oversoul watches silently. Programmed millennia ago, its sole mission is to protect the human settlement on the planet from all threats, especially from their own destructive nature. For thousands of years, the Oversoul has succeeded perfectly. By subtly altering human thoughts and controlling data, it has prevented the creation of advanced technology, ensuring there are no weapons of mass destruction and no devastating wars. But now, the ancient satellite is breaking down. Its memory banks are failing, and its power systems are slowly dying. As the Oversoul's control weakens, the people on Harmony are beginning to dream of forbidden things: power, wealth, and conquest. Realizing that humanity is on the brink of tearing itself apart, the Oversoul must find a way to communicate with a select few on the ground. A desperate mission begins to save the planet before the fragile peace shatters forever.
13-18 Years 353 Pages
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When ten-year-old Dinah Kirkham watches her father walk out of their Manchester home in the middle of the night, she clings to his promise that he will return. But he never does. On that cold night in 1829, Dinah learns a harsh, unforgettable lesson: the only person she can truly rely on is herself. Forced to grow up instantly, she dedicates her life to supporting her family, battling through grinding poverty, despair, and the unforgiving streets of industrial England. Despite the crushing weight of her responsibilities, Dinah's spirit refuses to break. Then, a powerful new message sweeps through her world, igniting a fresh purpose in her heart. As a new faith opens the door to an unexpected future, Dinah must decide if she has the courage to leave her painful past behind and forge a completely new life. Discover a sweeping, emotional historical epic about resilience, the search for belonging, and the incredible strength of a young woman's spirit.
13-18 Years 608 Pages
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When little Zanna's oldest brother passes away just before the holidays, her world is forever changed. Amidst the grief, she is left holding the one thing she made specifically for him, a simple, heartfelt picture that only the two of them could truly understand. Instead of letting the memory fade, her family makes a beautiful choice. Every Christmas, Zanna's special gift is brought out and proudly displayed, becoming a cherished tradition that keeps her lost brother's spirit alive in their celebrations. This is a tender, moving portrait of a family navigating the complex emotions of loss and healing. Through the lens of a single, meaningful drawing, you will witness the profound ways people connect, remember, and support one another. Experience a deeply touching story about the enduring power of memory, the quiet strength of family bonds, and the priceless gifts we give each other that can only be understood through love.
13-18 Years 96 Pages
N/A /5
Ender's Saga

A War of Gifts

An Ender Story

Life at the orbiting Battle School is strictly regulated. The brilliant children recruited to save humanity are trained relentlessly in military strategy and combat. Because the students come from countless different nations and cultures, the International Fleet has strictly forbidden the celebration of any religious holidays to prevent conflict. But Dink Meeker, an older and fiercely independent student, refuses to let the rules dictate his spirit. Believing that a simple act of generosity isn't a religious violation, Dink secretly leaves a small Sinterklaas Day gift in another student's shoe. This tiny act of rebellion quickly spirals out of control, igniting a massive clash between the rigid school staff and the defiant students. As tensions boil over, unexpected alliances are formed, and young Andrew Ender Wiggin finds himself caught in the middle of a bizarre cultural war. Forced to face off against a rigid new student, Ender must navigate this holiday battlefield and decide where his true loyalties lie.
13-18 Years 126 Pages
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All his life, Laz has relied on a secret, incredible power. He is a side-stepper, able to jump his consciousness into alternate versions of himself across parallel worlds. Whenever he makes a mistake, a quick side-step fixes everything. But his perfect escape route shatters the day he wakes up in a sterile cloning facility on a completely abandoned Earth. Surrounded by hundreds of dead clones, Laz realizes the horrifying truth: he is just a copy of his original self. The vibrant, bustling world he remembers from yesterday is gone, replaced by a barren, unforgiving wasteland. The burning question isn't why he was created, but who woke him up, and for what dark purpose? His only glimmer of hope is another clone, a girl who is still alive but trapped in a deep sleep. Laz knows she holds the answers, but waking her means dragging her into his nightmare. For the first time, Laz is facing a terrifying reality he cannot simply side-step.
13-18 Years 400 Pages
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Women of Genesis

Rebekah

Born into a harsh ancient world where a woman speaks her mind at her own peril, Rebekah is raised by a doting father to be a stunning, headstrong beauty. But she is destined for far more than a quiet life. Chosen by God for an extraordinary purpose, Rebekah leaves her childhood home to marry Isaac, the studious son of the Patriarch Abraham. Her new life, however, is anything but peaceful. She is immediately thrust into a web of painful family rivalries, first navigating the bitter tension between her husband and his brother Ishmael, and later facing the heartbreaking conflict between her own twin sons, Jacob and Esau. As she fights to secure her place within Abraham's legendary family, Rebekah's faith and resilience are pushed to their absolute limits. Experience a sweeping, complex historical epic that brings a powerful, intriguing woman to life, capturing her fierce struggles, her deep loves, and her unyielding devotion to her destiny.
13-18 Years 416 Pages
N/A /5
The Tales of Alvin Maker

Seventh Son

Book One

Born into a rugged, alternate frontier America, young Alvin is no ordinary boy. He is the seventh son of a seventh son, a rare birthright that grants him incredibly powerful folk magic. In a world where charms, hexes, and potions are a part of daily life, Alvin is gifted with the ultimate power of a Maker. But with great power comes terrifying danger. Even within the loving safety of his family's home, dark, unseen forces are already reaching out, desperate to destroy him before he can fully understand his abilities. To survive, Alvin must learn to master his extraordinary gift, navigating a frontier filled with dowsers, seers, and hidden threats. His only hope lies in the protection of a young girl blessed with the second sight. Step into a brilliantly crafted historical fantasy where the American wilderness is alive with magic, and a young boy's destiny could change the very fabric of the world.
13-18 Years 256 Pages
N/A /5
The end of the world didn't come in a blinding flash of nuclear fire. The weapons that finally destroyed America were biological and cultural, leaving the nation shattered, starving, and ravaged by plague. But amidst the chaotic ruins, a few resilient pockets of order have survived. The strongest of these is the state of Deseret, carved out of the harsh landscapes of Utah, Colorado, and Idaho. Here, the climate has violently shifted, and the Great Salt Lake has risen to prehistoric levels. Yet, on the fringes of this flooded wasteland, brave and hardworking pioneers are fighting to make the desert bloom once more. They know that a fallen civilization cannot be saved by powerful governments or lone heroes. It must be rebuilt piece by piece, by ordinary men and women working together. Discover a deeply moving, post-apocalyptic saga about survival, community, and the unyielding human spirit fighting to forge a new America.
13-18 Years 272 Pages
N/A /5
Ender's Saga

Xenocide

Volume Three

On the planet Lusitania, Andrew Ender Wiggin thought he had finally found a sanctuary where humans, the alien Pequeninos, and the Hive Queen could coexist in peace. But this fragile harmony is threatened by a deadly secret: the planet harbors the descolada, a highly lethal virus that annihilates any human it infects. While the Pequeninos rely on this virus to reach adulthood, the Starways Congress views it as an apocalyptic threat to the rest of the galaxy. Terrified that the descolada might spread to other worlds, the Congress makes a devastating decision to obliterate Lusitania and everything on it. With the destructive Fleet already hurtling through space, a second xenocide seems completely unavoidable. The ultimate battle for survival will not be fought with weapons, but within the mind and heart of a young girl named Gloriously Bright. Time is running out, and Ender must find a way to save three distinct species from total annihilation before the Fleet arrives.
13-18 Years 416 Pages
N/A /5
The epic saga that began with a brilliant boy in Battle School finally reaches its breathtaking conclusion. The children of Ender Wiggin and Bean Delphiki face the most terrifying challenge their universe has ever known: the descolada. This incurable, highly adaptive virus has the potential to wipe out all of humanity if it ever escapes the quarantined planet of Lusitania. For years, three sapient species have managed to live peacefully together on this single world, but the looming threat of the virus shadows their every move. Now, the brightest minds of a new generation must race against time to solve the ultimate biological puzzle. If they fail, the deadly contagion will spread across every world governed by the Starways Congress, killing billions. As desperate factions debate the unthinkable option of a second great Xenocide to stop the virus, the children of legends must forge a new path to save the galaxy.
13-18 Years 288 Pages
N/A /5

The Short Fiction of Orson Scott Card

Step into the boundless imagination of a master storyteller with this massive collection of short fiction. Bringing together nearly all of the author's short stories written between 1977 and 1990, this anthology offers a breathtaking journey through diverse worlds and genres. Whether you are already a fan of epic science fiction or discovering these tales for the first time, you will find an incredible variety of narratives, ranging from traditional storytelling to bold, experimental fiction. The collection features forty-six captivating stories that showcase the same breathless excitement and brilliant world-building found in epic sagas like Ender's Game. Alongside these thrilling tales, you will also discover ten deeply personal essays where the author reveals the motivations, inspirations, and real-life experiences behind his writing. It is a rare, behind-the-scenes look at the creative process, offering both thrilling adventures and profound reflections in one unforgettable volume.
13-18 Years 688 Pages
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The alien invasion of Earth has begun, and it seems entirely unstoppable. Before Ender Wiggin was even born, humanity faced its first terrifying encounter with the Formics. Now, the planet is reeling from the devastating attacks, and the survival of the human race hangs by the thinnest of threads. As the massive alien ship looms, a desperate coalition of corporate forces, international militaries, and brilliant individuals must band together to fight back. You are thrown directly into the chaotic, high-stakes origins of the First Formic War. Follow a diverse cast of characters, from brilliant tacticians to courageous soldiers, as they navigate a shattered world, pushing the limits of human ingenuity and resilience. They must dismiss their fears, overcome political divides, and forge a unified front against an enemy that seeks to eradicate all human life. Experience the pulse-pounding prequel that sets the stage for the legendary Battle School and the ultimate fight for Earth's future.
13-18 Years 398 Pages
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One hundred years before Ender Wiggin was born, humanity faced its first true existential threat. The alien Formics have arrived in the Solar System, and they bring only fire and death. Victor Delgado, a young miner from the deep reaches of space, managed to beat the alien vessel to Earth to deliver a desperate warning. But skeptical governments and bureaucratic leaders refused to listen, dismissing the threat until it was far too late. Now, space stations are burning, colonies are being wiped out, and the alien ship is descending upon Earth itself. As the devastating invasion begins, traditional military forces are caught completely off guard. The only people capable of moving fast enough to counter the ruthless alien tactics are Mazer Rackham and his elite Mobile Operations Police. In a desperate scramble for survival, humanity must unite and fight back against an enemy they do not understand. The First Formic War has reached Earth, and the death toll is rising.
13-18 Years 400 Pages
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A century before the legendary Battle School was built, humanity believed they were completely alone in the universe. People were slowly expanding outward from Earth, mining asteroids and establishing distant colonies in the deep reaches of the Solar System. Far out in the Kuiper Belt, the crew of the mining ship El Cavador is struggling with failing equipment, corporate claim-jumpers, and the challenges of deep-space survival. So when their sensors detect a massive, fast-moving object hurtling into the system at a fraction of the speed of light, it is easy to dismiss it as just another space anomaly. But they are dead wrong. This approaching vessel is not a comet or an asteroid; it is an alien ship, and it is heavily armed. As the terrifying reality of first contact sets in, the isolated crew of El Cavador must figure out how to warn a skeptical Earth. The First Formic War is about to begin, and humanity is completely unprepared.
13-18 Years 368 Pages
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The first alien invasion of Earth was barely beaten back, leaving humanity scarred and terrified. China has been devastated by the Formics' brutal initial attack, and the horrifying truth has just been uncovered: the ship that wreaked such unimaginable destruction was merely a scout. A massive mothership is currently lurking beyond the Kuiper Belt, hurtling toward the solar system with weapons Earth cannot possibly match. In a desperate bid for survival, the planet is reorganized under a new Hegemon and a unified International Fleet. But the greatest threat to humanity might not be the aliens at all. As brilliant minds like Mazer Rackham, Victor Delgado, and Bingwen race to develop a defense, they are sabotaged by an enemy as old as human history, political ambition, greed, and ruthless self-interest. Plunge into a high-stakes, pulse-pounding sci-fi thriller where the fate of the human race depends on overcoming our own darkest flaws before the swarm arrives.
13-18 Years 464 Pages
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Fleeing the political dangers of Earth, Julian Bean Delphiki has taken his three children to the stars. They all share the same engineered genetic anomaly: a hyper-intelligence that comes with a cruel, rapidly ticking biological clock. By traveling at near-light speed, Bean hopes the time dilation will give scientists back on Earth enough generations to discover a cure for their condition. But as the years pass, their fading signals are forgotten by humanity. Just as their own ship's life support begins to fail, the Delphiki family makes a staggering discovery in the deep void of space. Looming before them is a derelict Formic colony ship, a massive alien vessel left over from the ancient wars. Boarding the silent ship, they find a haunting mix of death and incredible wonders. Inside its alien laboratories, Bean and his brilliant children might finally find the space to grow, the technology to survive, and the key to unlocking the mysteries of their own DNA.
13-18 Years 237 Pages
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Patience may look like an ordinary teenage girl, but she is actually a highly trained assassin and the rightful heir to a stolen throne. Living under the watchful eye of the usurper King who destroyed her family, Patience knows that one wrong move could cost her her life. Her precarious existence is shattered when a mysterious visitor arrives, offering to help her reclaim her crown and rule as the true Heptarch. But Patience's destiny is far more complex than simple revenge. Ancient legends speak of a terrifying creature known as the Unwyrm, and prophecy dictates that Patience is fated to either become its mate or its ultimate destroyer. Forced to flee, she embarks on a perilous journey across a strange and hostile world with a small band of companions. Along the way, she will uncover shocking truths about the origins of humanity and the dark power that controls her planet.
13-18 Years 144 Pages
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Step and DeAnne Fletcher are desperate for a fresh start when they move their family to the sleepy, small town of Steuben, North Carolina. But for their eight-year-old son, Stevie, the new town is a nightmare. Cruelly ostracized by his classmates, Stevie retreats into the glowing screen of a strange computer game and the comforting company of invisible, imaginary friends. At first, his parents think it is just a coping mechanism. Then the terrifying truth begins to unfold. Each of Stevie's loyal, unseen playmates shares the exact name of a child who has recently vanished from their quiet Southern town. As the eerie coincidences pile up, a creeping dread takes hold of the Fletcher family. Stevie hasn't just invented a fantasy world; he has tapped into something savagely evil that is lurking in the shadows of Steuben. And now, that unimaginable darkness is coming for Stevie next. Prepare for a gripping, supernatural thriller that will keep you guessing until the final page.
13-18 Years
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Years after the devastating Bugger War, Ender Wiggin has disappeared into legend. In his place, a powerful new voice has emerged: the Speaker for the Dead, who dares to tell the unfiltered truth about the conflict. Now, humanity has discovered a second alien race. But just like before, these new beings are strange, frightening, and deadly. As tensions rise and humans begin to die, the fragile peace of the galaxy is threatened. There is only one person with the courage to confront this terrifying mystery. The Speaker for the Dead, who is secretly Ender Wiggin himself, must step out of the shadows. To prevent another catastrophic war, he has to face his own haunting past and uncover the profound truth about humanity's strange new brothers. Dive into a gripping, philosophical science fiction masterpiece that challenges everything you think you know about heroes, monsters, and the heavy price of survival.
13-18 Years 382 Pages
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You think you are just playing a game. But for six-year-old Andrew Ender Wiggin, the computer-simulated war games are a matter of human survival. Earth is desperate. A hostile alien race is looming, and government agencies are breeding child geniuses to find the ultimate military commander. Drafted into the orbiting Battle School, Ender is plunged into a brutal, zero-gravity training ground. He faces crushing isolation, intense rivalry from his peers, and relentless pressure from the adult teachers who are determined to either forge him into a diamond or destroy him utterly. As he rises through the ranks of the Battle Room, Ender battles his own psychological demons, including loneliness, the fear of becoming as cruel as his sadistic older brother, and a desperate devotion to his sister. He must grow up fast to become the leader Earth needs. But in a war that has raged for a century, the line between a game and reality is about to shatter.
13-18 Years 324 Pages
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