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Jim Madsen

4 Books
Morrigan Crow contends for a place in the Wundrous Society. (Ages 8 to 12)

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The captivating and heart-pounding third book in the instant New York Times bestselling Nevermoor series, as heroine Morrigan battles a new evil. Morrigan Crow and her friends have survived their first year as proud scholars of the elite Wundrous Society, helped bring down the nefarious Ghastly Market, and proven themselves loyal to Unit 919. Now Morrigan faces a new, exciting challenge: to master the mysterious Wretched Arts, and control the power that threatens to consume her. But a strange and frightening illness has taken hold of Nevermoor, turning infected Wunimals into mindless, vicious Unnimals on the hunt. As victims of the Hollowpox multiply, panic spreads. And with the city she loves in a state of fear, Morrigan quickly realizes it's up to her to find a cure for the Hollowpox, even if it will put her - and everyone in Nevermoor - in more danger than she ever imagined.
13-18 Years 543 Pages
N/A /5
Unlock the hidden magic of nature alongside a gifted young apothecary named Raffa Santana. You will venture deep into the mysterious Forest of Wonders, where Raffa knows every leaf holds the potential for incredible power. When an injured bat suddenly crashes into his life, Raffa takes a massive risk and invents a special cure using a rare crimson vine. But this potent remedy does far more than just heal the animal; it transforms the bat into something extraordinary and magical. You will follow Raffa as his exciting botanical experiments lead him far from his safe home and into the forbidding city of Gilden. Once there, troubling discoveries force him to question everything he knows about his own abilities. Join Raffa in this enchanting fantasy adventure as he tries to figure out who he can trust. Discover if his incredible magical inventions will ultimately save the wondrous creatures of the forest, or put them in the greatest danger of all.
9-12 Years 368 Pages
N/A /5
Return to the magical world of Obsidia for the thrilling final chapter of the Wing and Claw trilogy. You will join the gifted young apothecary Raffa Santana on the terrifying front lines of a massive battle. Despite his incredible healing talents, Raffa has failed to free the innocent animals that the heartless Chancellor captured and magically weaponized. Now, Raffa and his brave, ragtag group of allies must prepare to confront the Chancellor's mighty armies head-on. As great beasts, small creatures, and humans all clash on the battlefield, you will feel Raffa's desperate heartbreak knowing these enchanted animals are fighting strictly against their will. He yearns to protect everyone and prevent devastating injuries on both sides of the war. Dive into this enchanting adventure and see if Raffa can rely on his deep knowledge of magical plants to find a peaceful resolution to an impossibly unfair fight before all is lost.
9-12 Years 357 Pages
N/A /5
Step into the harsh and frozen wilderness of the Sudden Mountains, where Raffa Santana has spent a long winter hiding from danger. Now, it is finally time for him to make the treacherous journey back home. You will travel alongside Raffa as he prepares to fight back against the vile Chancellor, a cruel leader who has captured and magically altered the wild creatures of the Forest of Wonders. As if the journey across Obsidia is not dangerous enough, Raffa must also find a way to heal his beloved companion, Echo the bat, from a mysterious sickness. You will see Raffa rely on his powerful intuition as a gifted apothecary, using his deep knowledge of nature to survive. Alongside a loyal band of human and animal friends, Raffa faces a thrilling adventure full of magic, risk, and bravery. Discover if this young hero can keep his friends safe and protect the magical creatures of the forest before it is too late.
9-12 Years 336 Pages
N/A /5
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