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Author Profile

Brian Biggs

3 Books
Get ready for another electrifying adventure with kid-genius Frank Einstein! Along with his best friend, Watson, and their quirky robot pals, Klink and Klank, Frank is back to tackle a brand-new scientific challenge. This time, he's revamping Nikola Tesla's amazing "Electro-Finger," a device that could bring free wireless and solar energy to everyone in Midville. But Frank isn't the only one with big plans. His sneaky classmate and archrival, T. Edison, wants to control all the energy in town and get super rich! With Edison and his clever ape, Mr. Chimp, trying to monopolize power, it's up to Frank and his team to stop them. Can Frank Einstein unlock the secrets of energy and save Midville from a power-hungry plot before it's too late? Join the fun and discover the incredible science behind energy in this exciting chapter book!
6-8 Years 9-12 Years 176 Pages
N/A /5
Get ready for a wild and wacky adventure with kid genius Frank Einstein! He loves to invent amazing things with his best friend, Watson, and their trusty, talking robots, Klink and Klank. This time, Frank has created something truly incredible: the EvoBlaster Belt! Imagine being able to change into any life form you can think of, blasting from one species to another in a flash. That's what Frank's newest invention can do! But watch out, because Frank's sneaky rival, T. Edison, and his chimpanzee sidekick are always trying to get their hands on Frank's brilliant ideas. Can Frank and his team unlock the power behind the science of life and outsmart T. Edison before he causes chaos? Join them on an exciting, funny adventure filled with clever science, awesome robots, and super cool inventions! It's a race against time and a blast of scientific fun!
6-8 Years 9-12 Years 224 Pages
N/A /5
Get ready for a super-smart, laugh-out-loud adventure with kid-genius Frank Einstein and his best friend, Watson! Along with their self-assembled artificial intelligence entities, Klink and Klank, they've created the BrainTurbo—a fantastic invention designed to power-boost the human body. Their mission? To help their friend Janegoodall become an incredible baseball pitcher and make the team. But when Klank, their mostly-assembled robot pal, suddenly goes missing, Frank and Watson must put their brilliant minds to work! They'll need to find Klank and stop their sneaky classmate and archrival, T. Edison, from stealing the BrainTurbo for his own tricky schemes. Dive into a world of clever inventions, hilarious mishaps, and exciting chases as Frank and his friends race against time to save their robot and protect their amazing creation!
6-8 Years 9-12 Years 208 Pages
N/A /5
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