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Angie Sage
Author Profile

Angie Sage

20 Books
Angie Sage is an English author best known for her internationally bestselling children's fantasy series, Septimus Heap. Her imaginative storytelling often features magic, adventure, and quirky characters that captivate young readers worldwide. In addition to the Septimus Heap universe, she has written the Araminta Spookie series and illustrated numerous other children's books.
Step deeper into the extraordinary world of Septimus Heap with this ultimate collection of previously undiscovered secrets! If you have ever wondered what your favorite wizards and princesses are really thinking, this rich compendium holds all the answers. Inside, you will uncover the highly classified private journals of Septimus, Jenna, and the ExtraOrdinary Wizard Marcia Overstrand. But that is just the beginning. You can plan your next meal with the hilarious Egg-on-Toast Restaurant Guide, or learn exactly how to navigate the Castle with Sirius Weazal's Speedy Guides to the Palace and the Wizard Tower. Have you ever wondered what it is like to be a ghost? Alther Mella has you covered with his ten handy rules for the newly deceased. Packed with beautiful maps, quirky flyers, funny letters, and fascinating excerpts from the Heaps of History series, this collection brings the Magykal world to life like never before. It is the perfect companion for anyone who wants to explore every hidden corner, secret passageway, and magical mystery the Castle has to offer.
9-12 Years 176 Pages
N/A /5
Araminta Spookie

Gargoyle Hall

Book 6

Araminta Spookie is used to living in a haunted house, but her family thinks she has been a little too helpful with her mischievous tricks lately. Their solution is to pack her bags and send her off to boarding school. But the moment Araminta arrives at Gargoyle Hall, she realizes this is no ordinary school. In fact, it makes her own spooky home feel perfectly normal. Strange moans and loud clanks echo down the dark hallways at all hours of the night. The two class leaders are incredibly creepy, and most of the other students have already been scared away. But Araminta is not the type of girl to run from a fright. Instead of packing her bags, she is determined to get to the bottom of the mystery. Join Araminta as she investigates the shadowy corridors of her bizarre new school. Someone, or something, is menacing Gargoyle Hall, and Araminta is going to find out exactly who is behind the haunting. Prepare for a funny, spooky mystery packed with twists, turns, and plenty of ghostly surprises.
6-8 Years 9-12 Years 225 Pages
N/A /5
Enchanter's Child

Twilight Hauntings

Book 1

In the city of Luma, magic is strictly forbidden, and anyone caught practicing it is thrown into the dark Vaults forever. But Alex has a secret: a deck of Enchanted cards that come alive at her fingertips, showing glimpses of the future. When her foster sister betrays her, Alex is forced to flee for her life alongside her little brother, Louie. Outside the city walls, things are even more dangerous. Deadly creatures known as Twilight Hauntings, including a giant bird of prey and a murderous Night Wraith, are hunting her. Alex does not believe she is an Enchanter's Child, but her magical cards are the only clue to her true identity. To survive, she must uncover who she really is and find a way to defeat the Hauntings once and for all.
9-12 Years 368 Pages
N/A /5
TodHunter Moon

SandRider

Book 2

Alice TodHunter Moon, better known as Tod, could not be happier with her new life. As the official Apprentice at the legendary Wizard Tower, she is surrounded by more Magyk than she ever thought possible. Even though she misses her best friends, she is finally learning the incredible skills she needs to become a true wizard. But the peaceful days at the Wizard Tower do not last long. The evil sorcerer Oraton-Marr is still out there, and he has a terrifying new plan. Tod discovers that she must race against time to find the last remaining Orm Egg before it hatches. Whoever the baby Orm sees first will gain unlimited, unstoppable power. If Oraton-Marr reaches the egg before she does, the entire Magykal world will be in grave danger. With dangerous witches trying to stop her at every turn, Tod must use all her cleverness and newly learned spells to survive. Step into a breathtaking adventure filled with wondrous creatures, thrilling action, and a brave heroine who will stop at nothing to protect the Magyk she loves.
9-12 Years 296 Pages
N/A /5
Araminta Spookie

Ghostsitters

Book 5

It is Araminta Spookie's birthday, and she is ready to celebrate! When her Aunt Tabby wins a surprise holiday to Transylvania, all the adults pack their bags and leave Araminta and her best friend Wanda behind. At first, the girls think they are going to have the ultimate birthday party all by themselves. But their plans are ruined when Araminta's grown-up cousin Mathilda arrives to babysit. To make matters worse, Mathilda brings along two incredibly rowdy teenage ghosts who immediately start wreaking havoc all over Spookie House. What starts as a dream of staying up late, playing loud music, and ordering takeout quickly turns into a nightmare of cleaning up after a pair of messy poltergeists. Realizing that being home alone is not as fun as it sounds, Araminta and Wanda decide they need a serious plan. They have to figure out how to outsmart their ghostly houseguests and take back control of the house. Get ready for a hilarious, spooky adventure as Araminta fights to save her birthday from total disaster!
6-8 Years 9-12 Years
N/A /5
Araminta Spookie

Vampire Brat

Book 4

What is lurking in the dark, winding basement of Spookie House? Araminta is convinced it is a werewolf! But she has an even bigger problem to deal with: Uncle Drac's creepy nephew, Max, has just arrived for a visit. Max is a vampire brat, and Araminta is absolutely sure he is up to no good. While her best friend Wanda thinks Max is perfectly nice, Araminta knows better. She devises a brilliant plan to uncover Max's sneaky secrets and capture the basement werewolf at the same time. Will her trap work, or will this spooky mystery turn into a hilarious disaster? Join Araminta for another laugh-out-loud adventure filled with friendly ghosts, grumpy cats, and plenty of spooky surprises.
6-8 Years 9-12 Years 224 Pages
N/A /5
TodHunter Moon

Pathfinder

Book 1

Tod has always known she is different. Raised as a Pathfinder in an ancient seafaring tribe, she has the unique ability to navigate hidden trails. But Tod also carries a secret heritage: her mother came from a mysterious family of desert-dwelling Magicians. When Tod's father suddenly disappears, she is left completely alone and quickly swept into the crosshairs of a powerful, evil sorcerer. To survive, Tod must make a dangerous choice. Will she rely on the magic of her mother's people, or trust the Pathfinder instincts she was raised with? Combining breathtaking action, incredible magic, and a fiercely independent heroine, this thrilling adventure will pull you into a world where every step could be your last.
9-12 Years 13-18 Years
N/A /5
Araminta Spookie

My Haunted House

Book 1

Araminta Spookie loves living in her haunted house. It is full of secret passages, creepy cobwebs, and her favorite roommates: a clanking suit of armor named Sir Horace and a friendly ghost named Edmund. But when her grumpy Aunt Tabby decides the house is too weird and puts it up for sale, Araminta's perfect spooky life is in danger! She refuses to move, so she comes up with a brilliant, hilarious plan to scare away any potential buyers. With the help of her ghostly friends, Araminta sets out to prove that Spookie House is the most haunted, and the best, home ever. Can she save her house before it is too late?
6-8 Years 9-12 Years
N/A /5
Araminta Spookie

Skeleton Island

Book 7

When Araminta and her best friend Wanda head off on a school trip to Skeleton Island, they expect a boring day of learning. They certainly do not expect to get stranded there overnight. And they definitely do not expect the island to actually be haunted by the ghostly skeletons of real pirates! What starts as a spooky sleepover quickly turns into a wild treasure hunt. It turns out these ghoulish pirates are not looking to cause trouble. They just want someone to help them find their lost treasure so they can finally set sail on their ghost ship once more. Araminta and Wanda are ready to help their new skeletal friends, but there is a catch. Someone else is lurking in the shadows, and they want the hidden treasure for themselves. Get ready for a hilarious and slightly spooky adventure filled with unexpected friendships and watery mysteries. Can Araminta and Wanda outsmart the shadowy thief, uncover the lost pirate loot, and make it off Skeleton Island in one piece?
6-8 Years 9-12 Years 177 Pages
N/A /5
Enchanter's Child

Midnight Train

Book 2

The shadows are growing longer, and the Twilight Hauntings are becoming more dangerous by the minute. Alex knows that time is running out to save her world from the creeping darkness. Her only hope lies in finding the Tau, an ancient and powerful talisman with the ability to banish the terrifying spirits once and for all. But locating the Tau will not be easy. Alex must embark on a perilous journey that will test her courage, her cleverness, and her belief in herself. Along the way, she will face mysterious forces and uncover secrets that have been hidden in the dark for centuries. The midnight train is waiting, and it will take her straight into the heart of the unknown. Join Alex on a thrilling, fast-paced adventure where every shadow hides a secret and every moment counts. With the Twilight Hauntings closing in, she must risk everything to find the talisman before the darkness takes over completely. Will she uncover the Magyk she needs, or will the spirits trap her in the twilight forever?
9-12 Years 352 Pages
N/A /5
Maximillian Fly just wants to live a quiet life. But when you stand over six feet tall with beautiful indigo wings, long antennae, and more arms than the average person, people tend to be afraid of you. Even though he looks like a giant cockroach, Maximillian is a gentle soul who would never hurt a fly. His peaceful existence is turned upside down when he opens his door to two terrified children looking for a place to hide. They are on the run from the dangerous rulers of Hope, a gray city trapped beneath a massive dome known as the Orb. Maximillian knows that helping them will put a target on his own back, but he cannot turn them away. Now, with eyes watching from every corner and dangerous powers closing in, Maximillian must use all his unique abilities to keep his new friends safe. Dive into a thrilling adventure filled with suspense, unexpected twists, and a deeply moving message about understanding those who look different from us. Can this extraordinary creature help the children escape, or will the oppressive rulers of Hope capture them all?
9-12 Years 297 Pages
N/A /5
Septimus Heap

Magyk

Book 1

Imagine discovering that everything you know about your family is a lie. Ten years ago, the ExtraOrdinary Wizard rescued a baby girl and gave her to the Heap family to raise as their own. Now, the evil necromancer DomDaniel has returned, determined to seize control of the magical world. He has assassinated the Queen and is hunting down the lost Princess, who happens to be Jenna Heap. Forced to flee their home, Jenna and her family are plunged into a dangerous adventure. Along the way, they are joined by a mysterious young guard known only as Boy 412. As dark magic rises, the Heaps must uncover hidden identities, master powerful spells, and fight to protect the kingdom in this fast-paced, spellbinding adventure.
9-12 Years 13-18 Years 448 Pages
N/A /5
Septimus Heap

Physik

Book 3

When Silas Heap accidentally unseals a forgotten room deep within the Palace, he releases a terror from the past: the ghost of Queen Etheldredda. As awful in death as she was in life, the ancient queen has a diabolical plan to secure everlasting life for herself. To succeed, she needs Princess Jenna's absolute compliance, the brilliant talents of her alchemist son Marcellus Pye, and for Wizard Apprentice Septimus Heap to disappear completely. Swept into a dangerous plot that spans centuries, Septimus must navigate treacherous waters and dark secrets to protect his family. Dive back into a world where Magyk is real, ghosts hold grudges, and every corner of the Castle hides a new, thrilling mystery.
9-12 Years 13-18 Years 418 Pages
N/A /5
Septimus Heap

Queste

Book 4

There is one mission in the Castle that every wizard dreads: the Queste. When the sinister ghost of the first Chief Hermetic Scribe, Tertius Fume, assigns this impossible task to Septimus Heap, it feels like a death sentence. No apprentice has ever returned from a Queste. But Septimus and Princess Jenna refuse to play by the rules of a bitter ghost. Instead of walking into a trap, they devise a daring plan of their own. Their journey will lead them straight to the mysterious House of Foryx, a place where all times meet and nothing is as it seems. Packed with clever twists, dark conspiracies, and unforgettable magic, this thrilling adventure tests the limits of friendship and courage.
9-12 Years 13-18 Years 371 Pages
N/A /5
On the shortest day of the year, the Castle is glowing with candles and celebration. But for Wizard Apprentice Septimus Heap, his fourteenth birthday marks the beginning of something terrifying: Darke Week. This crucial stage of his training will determine his entire future. Septimus decides to use this time for a dangerous mission to rescue his mentor, Alther, from Banishment. But as he steps into the shadows, a massive and terrible Darke Domaine engulfs the entire Castle, trapping everyone inside. With his friends by his side, Septimus must face his most perilous challenge yet. Can he master the deepest magyk before the darkness swallows his home forever?
9-12 Years 658 Pages
N/A /5
Araminta Spookie

Frognapped

Book 3

Araminta Spookie is back on the case! When Barry Wizzard's five prized acrobatic frogs mysteriously vanish, Araminta knows this is no ordinary disappearance. Teaming up with her best friend Wanda and the clanking ghost of Sir Horace, she sets out to track down the missing amphibians. Their investigation leads them straight to Morris's Water Wonderland, a strange place where something is definitely fishy. From dodging weird traps to uncovering sneaky secrets, Araminta must use all her clever detective skills to crack the case. Packed with spooky fun, laugh-out-loud moments, and a brilliantly feisty heroine, this quirky mystery is perfect for young readers who love their adventures with a splash of the supernatural.
6-8 Years 9-12 Years 194 Pages
N/A /5
Septimus Heap

Syren

Book 5

The journey home is supposed to be easy, but for Wizard Apprentice Septimus Heap, nothing ever goes according to plan. After rescuing his friends from the mysterious House of Foryx, Septimus is caught in a massive storm. When his dragon, Spit Fyre, crashes into the jagged rocks of the Rokk Lighthouse, the group finds themselves stranded on a strange and dangerous island. They are taken in by a sinister lighthouse keeper and his equally creepy cat, but Septimus soon realizes the island is hiding dark secrets. Worse, he feels a strange, irresistible pull drawing him deeper into its mysteries. Can Septimus and his friends uncover the truth of the island before they are trapped there forever?
9-12 Years 13-18 Years 462 Pages
N/A /5
TodHunter Moon

StarChaser

Book 3

Alice TodHunter Moon thought the hardest part of her journey was over. After defeating an evil sorcerer and saving the last remaining Orm Egg, Tod was ready to settle into her normal life as an Apprentice at the Wizard Tower. She just wanted to study her spells and enjoy the wonders of the Castle. But a terrifying new problem is threatening her home. The great block of lapis lazuli beneath the Wizard Tower is crumbling to dust, and without the Orm Egg safely embedded in the Magykal Ways, all the Magyk in the world is beginning to fade away. If the UnRaveling reaches the Castle, everything Tod loves will be destroyed forever. To save her world, Tod must embark on her most dangerous journey yet to find an ancient object capable of reversing the destruction. Could the mysterious StarChaser spell be the secret to restoring the fading power? Dive into this breathtaking conclusion to the trilogy, filled with rich world-building, high-stakes action, and a brilliant heroine who will risk everything to keep the Magyk alive.
9-12 Years 307 Pages
N/A /5
Finding the perfect birthday present is hard, especially when the birthday boy is a ghost! Sir Horace is about to celebrate his five-hundredth birthday, and Araminta Spookie wants to get him something spectacular. With the help of her best friend Wanda and another friendly ghost named Edmund, Araminta discovers a secret, hidden tunnel beneath Spookie House. The tunnel leads to a mysterious grotto that might just hold the ultimate gift: a real sword! But getting there will not be easy. The girls must dodge creepy traps, navigate dark passages, and outsmart whatever is lurking in the shadows. Get ready for a spooky, funny, and thrilling adventure with the bravest girl in the haunted house!
6-8 Years 9-12 Years 162 Pages
N/A /5
It has been a year since you discovered your true identity and destiny as a wizard. Now, as the Apprentice to the ExtraOrdinary Wizard Marcia Overstrand, Septimus Heap is finally learning the fine arts of Charms, Conjurations, and Magyk. Meanwhile, his sister Jenna is adjusting to her new life as the Princess. But the peace in the Castle is about to shatter. A menacing Darke Shadow is trailing Marcia's every move, and Septimus's older brother Simon seems driven by a mysterious desire for revenge. When Jenna is suddenly kidnapped by the most unlikely culprit, Septimus must put his new skills to the test. Can he uncover the sinister forces at work and save his sister before the lingering Darke Magyk consumes them all?
9-12 Years 13-18 Years 416 Pages
N/A /5
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